Computing at Hartford 2026
OUR INTENT - What We Teach In Computing
At Hartford Primary School, our computing curriculum aims to provide a high-quality education that equips pupils with the knowledge and skills needed to thrive in an increasingly digital world. In line with the 2014 National Curriculum and supported by the NCCE Teach Computing Curriculum, pupils develop key understanding of computer science, information technology and digital literacy. They learn essential skills such as programming, logical reasoning, problem-solving and safe, responsible use of technology, underpinned by key concepts including algorithms, abstraction, data and digital systems. Computing enables pupils to express themselves creatively, understand how technology shapes the world around them and recognise their role as responsible digital citizens. By the end of Year 6, pupils are confident in designing and debugging programs, creating digital content and using technology safely and effectively, preparing them for the next stage of their education and life beyond school.
OUR IMPLEMENTATION - How We Teacher Computing
Our computing curriculum is structured using the NCCE Teach Computing Curriculum, ensuring clear progression from EYFS through to Year 6. Learning is carefully sequenced so that key themes such as programming, digital literacy and digital systems are revisited and built upon over time, helping pupils consolidate and deepen their understanding.
In the Early Years, children begin by exploring technology through play, developing curiosity, basic skills and an awareness of how technology is used in the world around them. This foundation is built upon in Key Stage 1, where pupils begin to understand algorithms, create simple programs and use technology purposefully. In Key Stage 2, pupils develop greater independence and control, designing and debugging programs, working with data and understanding networks and online communication.
Teaching is practical, engaging and hands-on, with regular opportunities to apply skills across the wider curriculum. Online safety is embedded throughout, ensuring pupils develop safe and responsible habits. We support all learners through adaptive teaching, including modelling, scaffolding, peer collaboration and tailored outcomes, ensuring computing is accessible, inclusive and engaging for every pupil.
OUR IMPACT - What Our Children Learn In Computing
Our computing curriculum ensures that pupils build and retain key knowledge over time, including understanding algorithms, programming, digital systems and online safety, alongside a secure progression of subject-specific vocabulary. Pupils develop the skills to solve problems, think logically, create and evaluate digital content, and use technology safely and responsibly. They demonstrate their understanding through practical outcomes, discussions about their learning, and the ability to apply skills across the curriculum.
Pupils also develop important attitudes such as resilience, independence, collaboration and confidence when using technology. Ongoing assessment, including pupil voice, monitoring, and review of learning, ensures that knowledge is embedded and misconceptions are addressed. By the end of Year 6, pupils are well-prepared for the next stage of their education, leaving as capable, reflective and responsible digital citizens who can apply their learning in an ever-evolving digital world.
The Curriculum Lead for Computing is: Miss Crouch